Author: Steven Edwards
Date: 09:56:31 10/29/03
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On October 29, 2003 at 10:56:56, martin fierz wrote: >On October 29, 2003 at 09:54:59, Steven Edwards wrote: >>On October 29, 2003 at 09:48:13, Robert Hyatt wrote: >>>On October 28, 2003 at 23:46:56, Steven Edwards wrote: >>>>On October 28, 2003 at 23:37:28, Robert Hyatt wrote: >>>>>On October 28, 2003 at 21:10:37, Steven Edwards wrote: >as a checkers programmer, i read the article of samuel of course, a long time >ago (that's the only excuse i have - except that i also didn't notice that the >question was not only about chess programs). I admit to the intended misdirection. Of course, Samuel did consider writing a chess program; however, in his papers he wrote that he chose checkers because it was more suited to his primary interest of demonstrating machine learning techniques. I first read Samuel's main paper back in 1978 as part of the same AI course where I came across the first edition of Peter Frey's _Chess Skill in Man and Machine_. When reading the Chess 4.x chapter in the latter, I thought that the absence of a reference to Samuel's bitboard work was a slight that against Samuel that should have been caught by the editor. After all, Samuel's checker player work started in 1952, more than twenty years prior to the emergence of Chess 4.x. Samuel's summary paper written in 1959 is still a good read today and it can be found on the IBM website where it was republished in 2000.
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