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Subject: Re: A better type of adaptive null move pruning

Author: Rémi Coulom

Date: 03:28:50 11/29/03

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I used this kind of ideas in The Crazy Bishop. Knowledge-based adaptive
null-move was very effective for me in endgame test suites. I did not test how
much strength it provides in games, though. I remember it was tricky to tune
correctly, but I am convinced it is a very powerful idea.

Rémi



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