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Subject: Re: Perft breakdown

Author: Slater Wold

Date: 12:47:51 12/02/03

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On December 02, 2003 at 14:17:03, Dann Corbit wrote:

>On December 02, 2003 at 07:55:04, Georg v. Zimmermann wrote:
>
>>On December 02, 2003 at 03:01:21, Dann Corbit wrote:
>>
>>>Does anyone have a perft breakdown by move type (chessman moved)?
>>>Does anyone have a perft breakdown by capture/non-capture?
>>>How about special operations like e.p. capture, promotion, checks?
>>
>>hi dann,
>>
>>i am currently redoing a new program from scratch, perft() is next to implement
>>this week. If not too many moveGen bugs turn up I should be able to get you the
>>move type information Tom has not already provided. Unless of course someone
>>else is faster :)
>>
>>What do you need it for ?
>
>I am helping another guy with his chess engine, and I wanted to be able to
>analyze exactly what is going on.  I don't have those counts in mine, and I
>thought it would be faster to just get the numbers than to implement it in mine
>and then in his.  At some point, I think I will add it, since it is nice for
>debugging the move generator.
>
>He has a wonderful move generator (in fact, it is very similar to mine, and I
>never showed it to anyone.)  After I figured out what he was doing, I was pretty
>surprised, since nobody else does it in the same way.  I think probably both of
>us got our original ideas from James Swafford's site, and so the similarities
>are somewhat natural.  But certain features he has added are something I thought
>that only I had considered.  I have a few more additional features, which I am
>trying to talk him into adding to his engine.

Keith and I (ok, Keith) did it using Crafty and Crafty's ICS output functions.

Then a sort, and there's your list.  It was cake.

Might not be specific enough for you, though.



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