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Subject: Re: Funny position !!!

Author: Tim Foden

Date: 10:48:41 12/05/03

Go up one level in this thread


On December 05, 2003 at 11:38:25, Tord Romstad wrote:

>On December 04, 2003 at 13:37:47, Leen Ammeraal wrote:
>
>>Do you mean that most engines crash when dealing with
>>this position? If so, I don't see why. My engine Queen does not.
>
>Gothmog also doesn't crash, but it needs more than 10 seconds to
>complete a 1-ply search!  I have been waiting several minutes for the second
>iteration to complete.
>
>Perhaps positions like this could even be useful, in order to find ways to
>reduce the number of qsearch nodes.
>
>Tord

When Leonid was always posting positions like these as checkmate problems I
changed GLC to have a hard q-search depth limit equal to the current iteration
depth, or a minimum of 4 ply.  It lets GLC get to a better depth at least.

The other thing I did was order moves initially to put the checking moves  first
(if any).

For this position...

 Game stage: Opening
 Current eval: -0.325
 Ply   Time   Score   Nodes  Principal variation
  2   0.030 +10.003   12308  Rxg8+ Qhxg8 2. Qxh6+ Qfxh6 3. Bxb8 Qxa5 4. Rxa5
                               Qxd1 5. Qbxd1
  2   0.030 +10.003   14964  Rxg8+ Qhxg8 2. Qxh6+ Qfxh6 3. Bxb8 Qxa5 4. Rxa5
                               Qxd1 5. Qbxd1
  3   0.150  +9.603  100941  Rxg8+ {--} Qfxg8 2. Rxh6 Q7xh6
  3   0.170  +8.981  106082  Rxg8+ Qfxg8 2. Rxh6 Q7xh6 3. Qxe8 Rxa3
  3   0.230  +8.981  134445  Rxg8+ Qfxg8 2. Rxh6 Q7xh6 3. Qxe8 Rxa3
  4   0.290  +8.581  165026  Rxg8+ {--} Qfxg8 2. Rxh6 Rxb1+ 3. Kxb1 Q7xh6
  4   0.461  +4.486  252559  Rxg8+ Qfxg8 2. Rxh6 Rxb1+ 3. Qaxb1 Q5xh6 4. Qxh6
                               Rxa3+
  4   1.122  +4.487  602809  Bxb8 Bxg1 2. Rxh6 Qfxh6 3. Qxh6 Rxa3
  4   2.173  +5.070 1165753  Qxc8 Rxb1+ 2. Kxb1 Qxd1+ 3. Qaxd1 Qxc8 4. Qaxf8
                               Qgxf8 5. Qxh4
  4   2.183  +5.070 1166659  Qxc8 Rxb1+ 2. Kxb1 Qxd1+ 3. Qaxd1 Qxc8 4. Qaxf8
                               Qgxf8 5. Qxh4
  5   2.203  +4.670 1185528  Qxc8 {--} Rxb1+ 2. Kxb1 Qxd1+ 3. Qaxd1 Qxc8 4.
                               Qaxf8 Qgxf8 5. Qxh4 Rxh4
  5   3.195  +0.240 1952314  Qxc8 Rxb1+ 2. Qdxb1 Rxa3 3. Rxg8+ Qfxg8 4. Qxe8
                               Qgxe8
  5   8.502  +2.450 5302137  Bxb8 Qhxc1 2. Rxg8+ Qhxg8 3. Qdxc1 Nb3+ 4. Qa4xb3
                               Qxa5 5. Qaxf8 Rxb3 6. Qaxa5 Rxb1+
  5   9.384  +4.532 5872111  Rxg8+ Qfxg8 2. Rxh6 Rxb1+ 3. Qcxb1 Q7xh6 4. Qf6+
                               Qdxf6 5. Nexf6 Qxe1 6. Qxh5 Qexh5 7. Qbxe1
  5  12.628  +4.671 7990534  Rxh6 {++} Qfxh6 2. Rxg8+ Kxg8 3. Bxb8 Qhxc1 4.
                               Qbxc1
  5  13.780  +4.866 8635169  Rxh6 Rxb1+ 2. Qcxb1 Qfxh6 3. Qxd8 Qexd8 4. Qxh5
                               Rxa3 5. Rxg8+ Qdxg8 6. Qexh4 Rxa2+
  5  19.047  +4.866  12109k  Rxh6 Rxb1+ 2. Qcxb1 Qfxh6 3. Qxd8 Qexd8 4. Qxh5
                               Rxa3 5. Rxg8+ Qdxg8 6. Qexh4 Rxa2+
  6  37.534  +4.489  21484k  Rxh6 Rxb1+ 2. Kxb1 Qfxh6 3. Qxd8 Qexd8 4. Qxc8
                               Qxc8 5. Rxg8+ Kxg8 6. Qxh5 Rxa3 7. Qhxh4 Rxa2 8.
                               Qxh6 Rxa4
Analyse>exit
 local:  t=1:46.21  nps=571522.4  n=60703106 (2.1% / 97.9%)
 total:  t=1:46.21  nps=571522.4  n=60703106
 stats:  fh=96.9%/1.14%/0.674%  draws=10
 trans:  probes=1282039  hits=229767 (17.92%)  draft=163348 (12.74%)
 tcuts:  exact=45 (0.00%)  upper=42875 (3.34%)  lower=27595 (2.15%)
 tstor:  exact=200 (0.02%)  upper=879923 (82.52%)  lower=186147 (17.46%)
 ehash:  probes=0  hits=0 (-1.$%)
 ext:  check=880569  recap=130417  ppush=0  1rep=2941  thrt=0
 q-moves:  gen=412196422  tested=56938639  made/un=49633427  max-dep=6
 max eval diff:  part-1=2.723  part-2=5.610

Cheers, Tim.



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