Author: Tord Romstad
Date: 13:47:23 12/26/03
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On December 26, 2003 at 09:39:57, ujecrh wrote: >Another approach I have seen (not in chess engines but more in databases or book >management code) is to store the index of the generated move. Of course you need >to have a well specified (and stable) move generator. > >I do not see much advantages in this though. The advantage is that it is very compact. In most cases, you would only need a single byte per move (assuming that there are less than 256 legal moves, which is true for almost all chess positions). In databases or book management code, this can be quite valuable, because it helps to keep the files small. Tord
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