Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Junior-Crafty hardware user experiment - 19th and final game

Author: José Carlos

Date: 03:53:51 12/27/03

Go up one level in this thread


On December 26, 2003 at 17:44:36, Tord Romstad wrote:

>On December 24, 2003 at 03:19:35, Uri Blass wrote:
>
>>The disadvantage that I can see is that using hash tables become more
>>problematic because the score may be dependent not only on the final position
>>but also on the path.
>
>This reminds me of something I have been wondering about for a long time:
>Many engines use recapture extensions.  How is this possible without introducing
>search inconsistencies?  The same position could occur more than once in the
>search
>tree, and in some of the nodes one particular move could be a recapture, while
>the
>same move is not a recapture in other nodes.  Does people somehow hash the move
>leading to the position?  If yes, doesn't this dramatically decrease the number
>of
>hash table hits?  Is there some other clever trick which I haven't thought about
>yet?
>
>The same problem occurs, of course, in all cases when you do some search
>decision
>which depends on the path leading to the position.  I'd really like to know how
>other
>programmers handle this problem.  At the moment, it is my single most difficult
>problem in chess programming.
>
>Tord

  Sorry but I don't get the idea. Let's see it with some pseudocode:

/////////////////////////////////////////////////////////
CheckDraws();
CheckHashTable();
TryNullMove();

for all moves
{
  MakeMove();
  CalculateExtensions();
  Search();
}
StoreInHash();
/////////////////////////////////////////////////////////

  That's how I do it. I assume most do like this.
  So I enter the node with depth d, try moves and one of them is a recapture, so
I search that move with d (instead of d - 1). When I enter the search in that
node, I do it with d, check that hash table with d and store the result with d.
So where's the problem? (Sorry if I missed something obvious).

  José C.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.