Author: Tord Romstad
Date: 03:20:39 01/01/04
Go up one level in this thread
On December 31, 2003 at 21:12:04, Sune Fischer wrote: >On December 31, 2003 at 20:43:09, Tord Romstad wrote: > >>On December 31, 2003 at 17:34:03, Sune Fischer wrote: >> >>>On December 31, 2003 at 14:47:28, Vincent Diepeveen wrote: >>> >>>Of course at home everybody kills Crafty completely, heck at home everybody >>>kills Junior and Shredder too :) >> >>I suppose I am the only exception, then. I don't kill any engines at home, >>except >>intentionally inferior engines like tscp and Faile which are designed for their >>pedagocical value rather than for strong play. There are a few other engines I >>can achieve almost 50% against (including Frenzee and SOS, but definitely not >>Crafty, Junior or Shredder), but that's all. > >Really? >I think Gothmog is stronger, the old frenzee has no king safety and it's riddled >with bugs, minor bugs not crashing ones but still :) It's hard to say. Gothmog 0.4.1 lost by a narrow margin in a long match against Frenzee. It is possible that 0.4.3 (which seems stronger) would have done better, but I haven't tested it. I don't have the opportunity to play with Windows computers very often. >But you have to understand, that like so many other self proclaimed world class >programmers on this board, I too have a special annihilator version at home, >scoring 88% against Shredder and smashing Diep already doing only three ply >searches. > >This has been confirmed by all my many beta testers, sorry can't give their >names or email, that's confidential you understand, but you can take my word for >it. > >Am I going to release it, am I going to submit it for impartial testing, do I >ever plan to prove my capabilities as the world greatest programmer? > >Of course not, I'm going to keep it at home, locked away in fort knox for my own >private entertainment and use only weak buggy versions on servers and when I >enter the WCCC. > >However I will continue to remind you all that I am in fact the world greatest >programmer and that you all suck. >I don't care if you all are sick to death with my wild and unsubstantiated >claims. I _have_ actually written the greates program in the world, with the >best and most accurate evaluation ever created.... > >;-) OK, I get your point. I'll write such a private version myself. It cannot be that hard, as long as I never release it to the public or participate in tournaments with it. ;-) >>>>You need a bugfree engine to kill crafty, that's all. >> >>In my case, that would definitely not be enough. I am sure there are still >>serious >>bugs left in my engine, but fixing them would not make it even remotely close to >>Crafty in playing strength. I would have to spend lots of time tuning my search >>and eval and doing low-level optimisation in order to have any hope of achieving >>that. >> >>In short, I'm 100% sure that my engine will *never* have any chance to beat >>Crafty >>in a long match. Perhaps it could if I spent enough time and energy on it, but >>I have >>many more interesting hobbies to spend my time on. >> >>On the other hand, improving my engine until it plays an even game with SOS >>does not seem entirely impossible (though it won't be easy). > >All engines mature. >I've been doing chess programming with all the reading and coding and testing >that's involved, for about four years now and I am still learning! :) > >I don't know where it will end, but there is still much to learn, much to do, >there is a long way ahead.. :) Of course. That's why it is still fun. Tord
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.