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Subject: Re: How long to build your chess engine

Author: Tord Romstad

Date: 12:17:12 01/06/04

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On January 06, 2004 at 13:39:54, Russell Reagan wrote:

>On January 06, 2004 at 13:22:45, Tord Romstad wrote:
>
>>thanks
>>to the wise choices of Tim Mann and Stefan Meyer-Kahlen...
>
>I think the choices of Tim Mann in designing Winboard are a major contributing
>factor to the popularity of computer chess, and why there are hundreds of free
>Winboard chess engines.
>
>I have wanted to experiment with other board games in the past, but they didn't
>have the same kinds of standards that computer chess has,

Very good point.  It is not only about the xboard and UCI protocols, but
also standards like PGN and EPD.  You can run test suites, create opening
books, and play computer-computer matches without doing any manual work
at all.  If the shogi world had something equivalent, I would almost
certainly have concentrated on computer shogi rather than computer chess.

Tord



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