Author: Will Singleton
Date: 07:36:48 01/15/04
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On January 15, 2004 at 06:53:44, Robert Allgeuer wrote: >On January 15, 2004 at 06:35:45, Tord Romstad wrote: > >>I have now played a third 100-game match between Gothmog 0.4.5 (which does >>not have any learning function) and Phalanx XXII. The results of the three >>matches: >> >>Match on a G4 550 MHz, learning enabled for Phalanx: >>Gothmog 0.4.5-Phalanx XXII 52.5-47.5 (+46, -41, =13) >> >>Match on a PIV 2.4 GHz, learning disabled for Phalanx: >>Gothmog 0.4.5-Phalanx XXII 65-35 (+54, -24, =22) >> > >Hi Tord, >Are there duplicate games in this test set with learning disabled, meaning that >Phalanx and Gothmog have repeated already games played before in the match? > > > >>Match on a PIV 2.4 GHz, learning enabled for Phalanx: >>Gothmog 0.4.5-Phalanx XXII 51.5-48.5 (+36, -33, =31) >> > > >If learning has that big an effect, I would also assume that when learning is >enabled the second half of games in the match should be much better for Phalanx >than the first 50 games of the match. Did you observe this? In addition, the match with learning disabled should be replayed to verify that result. Will
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