Author: Tord Romstad
Date: 10:28:55 01/17/04
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On January 17, 2004 at 12:32:07, Robert Hyatt wrote: >To win one of these you need the following: > >(1) a program that is reliable. IE it doesn't crash, make illegal moves, screw >up time calculations and so forth. Check. Or at least I hope so. It has seemed very stable the last few months, and I cannot remember the last time it crashed or made an illegal move. >It needs to have at least a reasonable search and evaluation of course. I've added some very complicated interior node recognizers for stuff like KRPKR endgames the last few days. It should speed up the search a lot in simple rook endgames, but on the other hand it could result in some extremely embarassing blunders if I have some serious bugs. A piece of advice to everyone who plays against Gothmog in CCT6: Never give up, even if you are in a completely lost endgame. :-) >(2) decent hardware. Not the fastest, although faster is always better, >but not a 486 either. Check. (PIV 2.4 GHz) >(3) Some opening book preparation to avoid dead lost games or positions your >program simply does not handle well. Ouch. I don't have time to do such preparations, I'm afraid. My book is entirely untuned, and contains lots of lines my engine doesn't understand at all. I have also made the painful discovery that making the book format more compact by replacing 64-bit hash keys by 32-bit keys is *not* a good idea. >(4) a goodly portion of luck. > >(5) more luck. My engine has, with very few exceptions, had an almost supernatural amount of luck in all tournaments it has participated in. I'm afraid I have consumed my quota by now. Tord
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