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Subject: Re: To Ed Schröder about the

Author: Robert Hyatt

Date: 11:06:39 12/02/98

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On December 02, 1998 at 01:45:10, Christophe Theron wrote:

>On December 01, 1998 at 20:36:09, Kim Hvarre wrote:
>
>>Hello Ed,
>>
>>Exiting project You and Chistophe have going with The Tiger. In this relation
>>just one question, quoting Your homepage:
>>
>>"One of CHESS-TIGER's search algorithms has been implemented in REBEL and is
>>further improved by Ed Schröder. The CHESS-TIGER idea plus Ed's own improvements
>>have speed up REBEL with a factor of 2-3. The first results are very promising.
>>At the playing level of 1:00 per move REBEL scores 47½-31½ against various
>>strong computer opponents.
>>
>>For the moment the conclusion is Christophe's idea has given REBEL an elo jump
>>of at least 30 elo points but more likely the gain in playing strength is 50 elo
>>points or even more. The basic idea is im-plemented in the third party engines
>>of:"
>>
>>The question: The large jump in speed is this on behalf of something else
>>(knowledge, whatever) or is it just a "simple trick"/algoritme/?, You and
>>perhaps others have overseen?
>>If so, it's a rather amusing and a nice perspective in respect to the promising
>>future of search.
>>
>>Regards,
>>
>>kim
>
>Maybe Ed will answer too, but I can give you some info.
>
>As Ed and I have suspected right from the begining of the project, Rebel and
>Tiger are very very different programs.
>
>It appears that we use different algorithms to achieve a relatively close level
>of play.
>
>Some of these algorithms are incompatible with each other by nature. Maybe we
>will be able to get something by exchanging them, but it is not sure.
>
>But there are other algorithms that are compatible in both programs. And this is
>very interesting. Ed has found ideas that I have not found, and the opposite is
>true also. In the case Ed describes, one of Tiger's selection algorithms that
>did not exist in Rebel has been successfully implemented in Rebel.
>
>This algorithm is not really a programmer's trick. It is an idea taking
>advantage of the nature of the chess game. I cannot say more, but I would rather
>describe this as being knowledge, because it would certainly not work with other
>games.
>
>And what is more exciting is that Ed -probably angry that he did not find the
>idea himself- decided to improve it further. :)
>
>And he succeeded! This time I can learn from the changes he has done to my own
>algorithm and improve Tiger in return!
>
>I expect this to happen again several times, with different things. We have just
>begun exchanging ideas, and there is already a concrete result!
>
>
>    Christophe


Sadly, this is what was so much fun in the 70's and early-to-middle 80's...
this happened all the time because everyone shared ideas.  Too bad it ended
with the "commercial secrecy" act... :(



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