Author: Vasik Rajlich
Date: 01:15:10 01/31/04
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On January 30, 2004 at 21:24:42, Thomas Mayer wrote: >Hi Bill, > >>> Ok, changed to unrated. The time control has to be fixed before starting the >>> auto232, it's an annoying part of this approach. > >> I have a question for you. I can not implement winboard or xboard in the >> language that my program is written in, but auto232 has been around a long >> time. >> Can you tell me what it takes to use it or incorporate into a programs. Both >> winboard and xboard use a win 32bit command to send and receive files, what >> does auto232 use? > >while I change RĂ©mi's auto232-Adapter so that it allows some kibitzing I head >also you in mind... because I know that with the new rules you can not play at >the moment and still I feel sad about that. The auto232-protocol works over a >nullmodem cable or over the network. Your engine must have some special commands >for starting a new game etc. -> when it has them there is a adapter so that you >can connect via auto232... maybe you eMail me about that - in the meanwhile I >search for the description... > >Greets, Thomas > >P.S.: There might exist at least one problem: my tries to get it to work with >Windows XP and some old DOS-chess engines were so far not successful... but I >will try with a windows 98 box in the near future... especially when I see some >interest for it... > >PPS.: Other engines which I had hoped to see playing maybe once was e.g. >Diogenes... Thomas, FYI I am using your setup with both the slave and the master running Windows XP. Of course in this setup it's the GUIs rather than the engine which implement auto232, but I don't see how it would be different if the engine spoke in auto232 directly. Cheers, Vas
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