Author: Bob Durrett
Date: 17:39:53 02/01/04
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On February 01, 2004 at 20:25:56, Nolan Denson wrote: >What started out as a great trny for Pepito went sour ... all in all it didn't >have a bad trny. Pepito seem to have started playing poorly when i increase the >Hash& Cache size .. I discovered this when i was playing some games on ICC and >just wanted to see what it could have done wrong. I notice with the larger size >it was making very poor moves. I then went back to a smaller size 128 megs and >it started playing much better. So i was awaiting the next day of the trny to >see how this new idea would work out. Pepito missed it 6th game of the trny due >to server reboot ... I didn't notice it was off line until too late. >The rest of the games Pepito Drew 1 and won 2. Throught the whole trny Pepito >lost 2 games .... 1 to Crafty and 1 to Xinxx .. not too bad. Tough luck on Round 6. : ( In all seriousness, it seems to me that the game scores should be invaluable to you for your analysis and subsequent identification of areas needing improvement. Much the same could be said for all the participants including Crafty, IMHO. Incidentally, finding things the programs did well may also be equally revealing. The community of chess programmers are truly involved in a large research project. I imagine that chess programming must be very enjoyable, especially for those who never have to debug their programs [They always get it right the first time! : )] There seems no end to new ideas one can dream up to improve one's program. It seems a never-ending challenge. Hyatt is very fortunate to have access to big computers but even ordinary computers seem to offer a wealth of opportunities for the innovative programmer. Best wishes for the future, Bob D.
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