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Subject: Re: An idea: Offensive and defensive mobility

Author: Slater Wold

Date: 13:04:10 02/06/04

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On February 06, 2004 at 13:19:50, Russell Reagan wrote:

>On February 06, 2004 at 12:12:18, Slater Wold wrote:
>
>>Well of course.  If you could solve this, you could probably solve chess.
>>
>>When you do any kind of pruning, it's a trade off.  That it will help in more
>>cases than it will hurt.
>>
>>I don't do any kind of pruning or null-move, YET, because of this.  I want to
>>build my engine around how it evaluates positions, not around what it will never
>>see.  (To explain better, I want a solid engine, with a good search & eval, and
>>doing the things I want/need, and THEN I will try things to speed it up such as
>>reductions & null-move, etc.)
>
>Hi Slate,
>
>I didn't know you had a program until just recently. How long have you been
>working on your program?

About a week.

>How is it coming along?

Slowly.  I'm anal.  Everything I change, I put through about 100 tests, to see
how/what it changed.  I am trying to resist the temptation to be lazy.  I am
also trying to learn what's really going on.

>Tell us some about it.

I am trying to do some 'new' things, and seeing why people probably have never
done them before; they tried it, it didn't work, they didn't talk about it.

I don't care if it's good.  I just want it to be 'unique'.  Trying to get it to
understand why certain things are good, why certain things are bad, etc., etc.

>What language you're using, whether or not you chose one of the popular board
>representations, or whatever. And good luck!

C.  Mailbox.  I wanted to just 'get it done', so I could work on the eval.  I
will work on movegen and search more, later on.  Just really trying to get a
grasp on everything now.



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