Author: Slater Wold
Date: 13:04:10 02/06/04
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On February 06, 2004 at 13:19:50, Russell Reagan wrote: >On February 06, 2004 at 12:12:18, Slater Wold wrote: > >>Well of course. If you could solve this, you could probably solve chess. >> >>When you do any kind of pruning, it's a trade off. That it will help in more >>cases than it will hurt. >> >>I don't do any kind of pruning or null-move, YET, because of this. I want to >>build my engine around how it evaluates positions, not around what it will never >>see. (To explain better, I want a solid engine, with a good search & eval, and >>doing the things I want/need, and THEN I will try things to speed it up such as >>reductions & null-move, etc.) > >Hi Slate, > >I didn't know you had a program until just recently. How long have you been >working on your program? About a week. >How is it coming along? Slowly. I'm anal. Everything I change, I put through about 100 tests, to see how/what it changed. I am trying to resist the temptation to be lazy. I am also trying to learn what's really going on. >Tell us some about it. I am trying to do some 'new' things, and seeing why people probably have never done them before; they tried it, it didn't work, they didn't talk about it. I don't care if it's good. I just want it to be 'unique'. Trying to get it to understand why certain things are good, why certain things are bad, etc., etc. >What language you're using, whether or not you chose one of the popular board >representations, or whatever. And good luck! C. Mailbox. I wanted to just 'get it done', so I could work on the eval. I will work on movegen and search more, later on. Just really trying to get a grasp on everything now.
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