Author: Tord Romstad
Date: 13:23:41 02/06/04
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On February 06, 2004 at 15:50:23, Gerd Isenberg wrote: >Depending on how limited memory is, may be rotated with compact lookup tables, >but no fillalgos. Some cheap pawn bitboards... >What about working on two concurrent approaches ;-) >Palm and G5 with AltiVec? Too much work to maintain, I'm afraid. Coding two slightly different games (hexagonal and rectangular chess) at once is already bad enough. :-) Tord
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