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Subject: Re: Go programming

Author: Peter McKenzie

Date: 14:46:58 02/13/04

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On February 13, 2004 at 16:47:19, Russell Reagan wrote:

>On February 13, 2004 at 16:15:04, Peter McKenzie wrote:
>
>>The main difficulty in programming Go is that there is no known fast evaluation
>>function that is anywhere near as reliable as even the simplest chess evaluation
>>function.  Life & death is the main problem here, and the current approach is to
>>put lots of local search into the evaluation function.
>
>Do you mean that one main strategy in evaluation is detecting life and death,
>and that this is not sufficient? Or do you mean that you try to detect life and
>death, but it is difficult to do?

I mean that life and death is difficult to do.

Of course, simple life and death by itself is also not sufficient for a good
evaluation.

>
>Also, thanks for your playing advice :)



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