Author: Dann Corbit
Date: 23:42:42 02/14/04
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On February 14, 2004 at 04:48:43, Tord Romstad wrote: [snip] >>The most important thing will be to write good algorithms. But you have to have >>enough knowledge added so that the program won't play like an idiot. If you >>tell your program to do nothing but count wood, 19 plies won't be enough to beat >>anyone. > >You don't need to write any algorithms at all to create a reasonably strong >chess >program. The published algorithms are sufficient to get quite far. It is >correct >that you need some chess knowledge, but I think knowledge on the level of a >1500 rated player is enough. > >All you need is to read a few basic chess books and to implement the known >algorithms. Nothing more than ordinary chess and programming skills are >required. But it takes lots of work, of course. Yes, I meant to "implement" rather than invent the algorithms. But one person's alpha-beta can be four times faster than another person's. That's enough to make a huge difference.
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