Author: Dann Corbit
Date: 11:25:07 02/19/04
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On February 19, 2004 at 14:14:11, Robert Hyatt wrote: [snip] >Clusters can work. 1000 nodes is a totally different problem from using 1-64, >but nothing I see says it is an impossible task. Impossible to "some" perhaps >so. Lots of things are impossible to "some". Fortunately, for the rest of us, >what is "impossible" is something that just takes a bit longer to do... :) A cluster notion (e.g. 64000 machines maybe using the network): Divide the machines into clumps that work on forward nodes, and multiple possible best moves. For instance, on the first move of the game, there are maybe 7 moves that are statistically better than the others. So divide the cluster into 7 clumps and have each cluster work on one forward move. For each of these clumps, have the same technique take place until you are out of processors. If you can gain 5 plies by that technique, it would be worthwhile.
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