Author: martin fierz
Date: 04:18:13 02/20/04
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On February 19, 2004 at 13:28:54, Thorsten Czub wrote: >On February 19, 2004 at 12:02:12, martin fierz wrote: > >>to say the least, i am surprised that such strong engines don't see the problem >>with ...O-O. >> >>cheers >> martin > >thats maybe the price for coming as deep as shredder comes. >IMO shredder8 is in a competition with fritz8 and junior8. >and - as a result - it needs to throw away some knowledge. perhaps you are right; i guess this is the price to pay for being more selective in the search: shredder now makes human-like blunders and will pass the turing test :-) OTOH, i am disappointed with this development with regard to analysing games: when i go over my games with an engine, i mainly want it to find the tactical shots that i missed. if shredder8 has trouble with such "easy" combinations then that is rather a bad sign for using it as analysis engine. cheers martin
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