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Subject: Re: Is this 2800 level play?

Author: martin fierz

Date: 04:18:13 02/20/04

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On February 19, 2004 at 13:28:54, Thorsten Czub wrote:

>On February 19, 2004 at 12:02:12, martin fierz wrote:
>
>>to say the least, i am surprised that such strong engines don't see the problem
>>with ...O-O.
>>
>>cheers
>>  martin
>
>thats maybe the price for coming as deep as shredder comes.
>IMO shredder8 is in a competition with fritz8 and junior8.
>and - as a result - it needs to throw away some knowledge.

perhaps you are right; i guess this is the price to pay for being more selective
in the search: shredder now makes human-like blunders and will pass the turing
test :-)

OTOH, i am disappointed with this development with regard to analysing games:
when i go over my games with an engine, i mainly want it to find the tactical
shots that i missed. if shredder8 has trouble with such "easy" combinations then
that is rather a bad sign for using it as analysis engine.

cheers
  martin



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