Author: Fabien Letouzey
Date: 09:58:49 03/11/04
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On March 11, 2004 at 12:46:46, Robert Hyatt wrote: >There is no way to stop it unless you just don't use EXACT entries. That will >hurt performance, of course... Bob, Yes, I made the choice to do that in my engine. I will test later if it affects game results. The engine can miss sequences it saw on the previous move I think, but it's a design choice. Fabien.
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