Author: Dan Honeycutt
Date: 10:10:44 03/15/04
Go up one level in this thread
On March 15, 2004 at 06:22:53, martin fierz wrote: >On March 15, 2004 at 05:06:09, Steven Edwards wrote: > >[snip] > >>>i don't know exactly what botvinnik did, but he also had ideas of making a great >program which would be human-like in it's thinking. i certainly know that it >never worked. > >[snip] > >AFAIK you have absolutely nothing to show up >to now (lots of code, but i'd like to see some chess moves...). AFAIK your >engine has yet to make it's first move. > > martin Botvinnik (Computers, Chess and Long Range Planning) had great ideas. Based on elements of the position you created an "expectation" that this could be a worthwhile line to persue. When I wrote a chess program 20 years ago I tried to incorporate Botvinnik's ideas. Couldn't get them to work and, like you say Martin, I don't think Botvinnik ever did either. To Steven I wish you success but I agree with Martin in that you need the program to produce some moves even if with, as you say, "many gaps in its chess knowledge". Then you can see if the concept is good and it's only a question of filling the gaps. Dan H.
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.