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Subject: ICC Author's Tournament #3

Author: Vasik Rajlich

Date: 01:11:52 03/27/04


The 3rd ICC Author's tournament was held yesterday, 12 entrants, the top seeds
were Crafty, Gothmog, and SearcherX and ... drumroll ...

Gothmog finished in first place.

A few interesting games.

One was SpiderChessX-Gothmog. Gothmog played a .. Bxh2 sacrifice, apparently
evaluation-based as SpiderChessX continued to give roughly equal scores for some
time. Similar to Kasparov-Junior, game 5.

Rybka had a very unpleasant game in the first round, the opening left her a pawn
down against SearcherX and she had no clue how to continue. A huge drawback of
using the various GUI book formats (for example .ctg from Chessbase) is that
you're stuck with the tools they give you.

How do others solve this problem?

Has anybody developed any tools which run their engine on the leaf nodes of a
book, and select the variations based on this?

Are there any publicly available books which have been tuned to avoid positions
which would be difficult for a computer? (I think this one would have been
difficult for all programs.)

Vas



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