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Subject: Re: Fruit 1.0 64-bit

Author: Robert Hyatt

Date: 14:11:31 03/27/04

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On March 26, 2004 at 16:09:31, Slater Wold wrote:

>On March 26, 2004 at 12:09:26, Russell Reagan wrote:
>
>>On March 26, 2004 at 09:15:12, Fabien Letouzey wrote:
>>
>>>Would there be a reason why, for instance, 16-bit integers would be slower in
>>>64-bit mode?
>>
>>Software Optimization Guide for AMD Athlon™ 64 and AMD Opteron™
>>
>>2.22 Using Unsigned Integers for 32-Bit Array Indices
>>
>>Optimization
>>When using a 32-bit variable as an array index, declare the variable as an
>>unsigned integer instead of a signed integer.
>>
>>Application
>>This optimization applies to 64-bit software.
>>
>>Rationale
>>When performing 64-bit address arithmetic, the compiler must insert an
>>additional instruction into the object code to sign-extend a signed 32-bit
>>integer, which reduces performance; no additional instruction is necessary to
>>zero-extend an unsigned 32-bit integer because the processor performs
>>zero-extension automatically. (There is no performance penalty for using 64-bit
>>variables—either signed or unsigned—as array indices.)
>
>This is not factual, at all.  And it was removed from the Guide.

What is not factual.  Signed 32 bit indices definitely cause a problem.  you can
look at the asm output to see why...




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