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Subject: Re: Hal's children

Author: Sam Lloyd

Date: 10:28:32 03/29/04

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On March 29, 2004 at 11:57:09, Steven Edwards wrote:

>On March 29, 2004 at 10:56:46, Robert Hyatt wrote:
>>On March 29, 2004 at 05:48:37, Steven Edwards wrote:
>>
>>>See: http://mitpress.mit.edu/e-books/Hal/chap5/five1.html
>>>
>>>Any comments on the second paragraph?
>
>>if we don't do it like humans do it, it isn't AI.  Notwithstanding the small
>>problem that we don't even know how humans do it in the first place. :)
>
>Submarines use propellers instead of fins, automobiles use wheels instead of
>feet, and (most) chess programs use big tree iterative A/B search instead of
>cognition.
>
>Yet it might be possible to build a submarine with fins; it would be more
>complex but could also be quieter and more energy efficient.  An automobile with
>articulated appendages for locomotion would be slower but could also travel in
>extremely rough terrain.  A chess program that worked using recognition,
>deduction, and introspection might be more prone to blunders, but its techniques
>could be ported to other areas of application.
>
>I agree in general with Campbell's speculations about Hal.  It appears that a
>machine like that could be given the rules of the game and eventually play well
>without explicit domain specific programming.  And maybe that is one of the
>identifying characteristics of AI: applicability across domains that are loosely
>related, if at all.


If a machine is created with the albilities of HAL, which may happen within the
next 50 years, maybe sooner, than this machine could do both cognition and an
iterative A/B search. It would be for all intents and purposes, "incapable of
error";-)

Lloyd



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