Author: Joost Buijs
Date: 07:29:02 04/05/04
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I don't know if somebody did this for chess already. In the past there were several Othello (Reversi) programs using this approach. They were using the scoring probability for a huge number of patterns subtracted from hundreds of thousands high quality games. In fact this approach works better for Othello then every other method I have seen. Michael Buro has done a lot on this subject for his program Logistello, but there were several others too including myself. I don't know if this method is feasable for chess as well. It all depends on finding the relevant patterns I suppose.
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