Author: Anthony Cozzie
Date: 06:57:15 05/04/04
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On May 04, 2004 at 03:37:37, Chandra Sharma wrote: >Hey guys, I was wondering if there were any chess engines out there that were >built to run on clusters? I realize that clusters can be inefficient due to lack >of shared RAM, but I would assume that at a certain point when you hit a massive >number of nodes, the sheer amount of mass calculations that could be performed >at once would begin to present an advantage.. I remember reading about an idea >to modify GnuChess to work in a beowulf clustering environment a while ago, but >I never saw any follow-ups on it.. anyone have any info on this? Thanks. Alpha-beta searching is an inherently serial process; getting a reasonable speedup out of >4 cpus is _not_ easy. And clusters have such a high communication latency that this gets even harder. anthony
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