Author: Rolf Tueschen
Date: 13:04:08 05/05/04
Go up one level in this thread
On May 05, 2004 at 15:55:51, Gian-Carlo Pascutto wrote: >On May 05, 2004 at 15:43:06, Robert Hyatt wrote: > >>So how do you answer the question I was asked? "What kind of speedup do you get >>in real games?" Not "what kind of speedup do you get on test positions?" > >I don't think the concept 'speedup in a game' makes sense. You can >get a speedup on positions from a game, but that's not the same thing. What do you think what Bob is saying all the time? Martin f. even wanted to examine the log positions of games one by one. Even more impossible. > >>My test positions were run in the normal way, but with a correctly pre-loaded >>hash table at the start. > >Yes - thus keeping the headstart and making the measurements dependant. > >-- >GCP
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