Author: Omid David Tabibi
Date: 03:03:43 05/14/04
Go up one level in this thread
On May 13, 2004 at 21:21:56, J. Wesley Cleveland wrote: >On May 13, 2004 at 19:37:43, Dann Corbit wrote: > >>On May 13, 2004 at 18:41:53, Omid David Tabibi wrote: >> >>>On May 13, 2004 at 16:11:34, Jeff GAZET wrote: >>> >>>>hi, >>>> >>>>All versions of my engine have got a bug since a few hours : you can't set a >>>>fixed depth :-( >>>> >>>>for those who are using something like this : >>>> >>>>int stop_time; >>>>stop_time=get_ms()+1000; >>>> >>>>this is buggy now, as get_ms()>2146589376 >>>>and long is 2147483647 >>> >>>I had a similar bug in Falcon, and I discovered it just one day before the Graz >>>WCCC! I don't remember what exactly went wrong there, but since then I am using >>>Windows' GetTickCount() function. >> >>Has similar problems (will wrap-around once 4 billion milliseconds have elapsed >>from system start). >>86400sec/day*1000ms/sec = 86,400,000 ms per day gives about 49.7 days. > >Windows 95 had a worse problem. If the tick count rolled over, the system would >crash. It took them years to discover this problem. I assume that was because >Windows 95 would crash for some other reason long before 49.7 days of uptime. Yes, my "improved and stable Windows 98" never survived uncrashed for more than a few days...
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