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Subject: Re: How should we use computers to train?

Author: Christopher R. Dorr

Date: 09:57:08 12/18/98

Go up one level in this thread


On December 18, 1998 at 03:28:13, Komputer Korner wrote:

>On December 18, 1998 at 03:24:21, blass uri wrote:
>
>>
>>On December 18, 1998 at 02:54:53, Komputer Korner wrote:
>>
>>>On December 17, 1998 at 09:50:25, Christopher R. Dorr wrote:
>>>
>>>>On December 16, 1998 at 17:11:20, Komputer Korner wrote:
>>>>
>>>>>This is good news about the CM7 opening book editor, but if they don't also add
>>>>>the capability of analyzing in player player mode with the engine showing on
>>>>>screen analysis and score eval while taking back and moving forward moves, then
>>>>>ChessMaster will still remain a toy program. This is the single most important
>>>>>feature in chess programs which all the high end programs have.
>>>>>--
>>>>>Komputer Korner
>>>>
>>>>
>>>>KK, exactly why do *you* get to decide what's the "single most important
>>>>feature"? I've said it before, and I'm saying it again: I'm a USCF Master
>>>>(pretty strong and serious), and I haven't used this feature in at least a year.
>>>>My best friend is a USCF Master...he doesn't use it either. Our City Champion is
>>>>a USCF 2300, and I asked him what he uses his computer for...he uses it to play
>>>>games, and to analyse games from his students.
>>>>
>>>>So tell me....since we three serious, master-level players don't consider this
>>>>feature very important *at all*, exactly how is it the 'single most important'
>>>>feature?
>>>>
>>>>Yes, I know that you know chess software, but you simply don't speak for all (or
>>>>probably evenb a majority) of computer-using chess players?
>>>>
>>>>Your obsessing on features that many consider trivial (opening book editor, this
>>>>analysis mode) detracts from your toherwise informative and even-handed analysis
>>>>of these programs.
>>>>
>>>>Chris Dorr
>>>>USCF Life Master
>>>
>>>Well then you simply aren't using computers to their fullest extent in helping
>>>you study chess. I don't care what your rating is. Even Kasparov uses player
>>>player mode with on screen PV analysis to look at positions. He isn't looking at
>>>the score evaluation of course but he is certainly looking at the PVs. Buy a top
>>>rated prgram like Rebel 10, M-Chess Pro 8 , Junior 5 or the upcoming Hiarcs 7
>>>and use them properly to analyze positions and you will begin to understand how
>>>to study chess with chess engines. Perhaps an opening book editor isn't that
>>>important for some even though it has helped me win more than 1 game, but
>>>analysis in player player mode with on screen analysis of PVs IS the most
>>>important feature of a chess program. CM 6000 doesn't have that. It could be
>>>possible to set up a macro with an add on utility as Richard Fowell says to work
>>>around this but since all top chess programs have this feature, then I have the
>>>right to call CM6000 a toy program without that feature.
>>>--
>>>Komputer Korner
>>
>>I do not think it is a big problem because I can use take back and switch sides
>>if I want to see the PV
>>
>>Uri
>
>Yes but that slows you down considerably. Since this should be your number 1
>activity in studying chess, a lot of time will be wasted.
>--
>Komputer Korner

KK, I don't mean this offensively at all.

But what are your qualifications to tell others exactly what their 'number 1
activity in studying chess' should be? Specifically, I would like to know

1. Are you recognized as a Master by any organization (Candadian, USCF, FIDE,
etc.) ? What is your current rating? You don't have to be a Master to be a good
teacher, but you do have to have a relatively high rating to impart chess
wisdom, and have it taked seriously.

2. How many years experience do you have as a trainer or coach (so that we have
a basis for evaluating how seriously to take you training recommendtions) ?

3. How have your students done in tournament play? How much has their
strength/rating increased? In order that we can tell whether or not your
training recommendations work.

I'm not trying to be sarcastic, or attacking at all. As a reviewer, you are
extremely well qualified, but before we give credence to your training advice,
I'd like to know where it's coming from.

Fair is fair, so I'll answer these questions about me first, since I disagree
with your training recommendations, and would advise otherwise.


1. I am recognized by the USCF as a Life Master.  My current rating has dropped
below USCF 2200, I am currently around USCF 2150 or so. I need 2 more games to
have my FIDE rating published. Currently, it would be about 2125.

2. I have been professionally teaching chess since 1990. I have worked
extensively with both individual students, and with classes and chess camps.

3. My students have won state grade level championships (different students) for
fifth, sixth, seventh, eight, and ninth grades. One has finished second in the
National Junior H.S. championship. One has won the state Junior H.S.
Championship. I have worked with students from 5 years old to 80 years old. The
average improvement for my students in their first year of lessons with me has
been about 300 points USCF, compared to an average of their non-lesson-taking
peers of less than 100 points.

I say these things not to attack you, or to make others think differently about
either you or me, but because you are telling the readers that they shoudl be
focused on using the computer to go back and forth through their games as their
primary training focus. I don't believe that they should.

For the vast majority of USCF 900-1500 students, I believe that a complete
evaluation of all tournment games should be their first priority. CM6K does this
very well, with it's annotation features. Their second priority should be
developing an understanding of how a game 'flows', i.e. how it evolves from an
opening to a middlegame, to an ending. This they can do by playing through games
from a database in a particulr opening. By playing through many of them quickly,
they can start to see where this piece goes, or how this pawn structure mutates
into this kind of attack. Simply having the program evaluate positions while
going back and forth (what you seem to be advocating) does *nothing* to enhance
this goal. These two goals go well together. When they have a decent
understanding of these game flows, then they should move on to playing many
games against a variety of players rated within 200 points of them (both better
and worse) to get a feel for making decisions in the kinds of positions likely
to arise from their openings; and then having these games analysed by the
program too. Again, CM6K's handicapping and customization features are truly
excellent for this. Finally, I believe that graphing their games (ala Lev
Alburt) is vital. Compare CM6K's numeric evaluations to those done by the
student himself (self-annotation is a requisite), and see what kinds of errors
are happening (Is your king getting attacked early in the middlegame frequently,
because you leave it in the center too long? Are you getting beaten because you
allow bad pawn structures? Are you sacrificing material too readily? Are you
missing simple tactics?), and attacking your errors in order of importance.

If the average USCF player (current average rating is about 1300-1400), wants to
improve quickly, I would advise them to do what I have suggested above, and work
through the CM6K tutorials. For most players, I believe this will halp them much
more than going back and forth through a single game or a few games, and seeing
how a program evaulates the position.

I'm interested to hear how you think a developing player should use the computer
to help their progress.

Thanks,

Chris Dorr
USCF Life Master



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