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Subject: Re: SAN v Coordinate v Long SAN

Author: Anthony Cozzie

Date: 06:58:51 06/11/04

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On June 11, 2004 at 08:33:51, Fabien Letouzey wrote:

>On June 10, 2004 at 21:01:00, Anthony Cozzie wrote:
>
>>What it comes down to is this: is there _any_ point where coordinate is better
>>than Long SAN?
>
>>anthony
>
>Yes, it can be produced with fewer information ("which piece is moving?" and "is
>it a capture?" are not needed).
>
>In my software I don't need to follow the moves on a board to generate
>coordinate-notation output, but I would with long SAN.
>
>---
>
>I am not saying I am against long SAN but there is a disadvantage, at least in
>my programs.
>
>Fabien.

I admit I hadn't thought of that; in Zappa I have piecetype & captype as part of
the move.

However, the beauty of the scheme is that if you don't want to do san you simply
insert a blank character.  All moves are Xa1-a2 Xe3-e4 etc.

anthony



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