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Subject: Re: Another interesting Anti-Null move position (from a real game)

Author: Anthony Cozzie

Date: 16:20:57 06/14/04

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On June 14, 2004 at 16:31:17, Jaime Benito de Valle Ruiz wrote:

>[d]8/8/1p4p1/p5kp/Pp1QP1Pq/1P6/6K1/8 w - - 0 62
>
>White moves and wins!
>Can your engine find the right answer and give the proper "crushing" score
>(around 9 pawns!) along with a proper PV? How long does it take?
>Mine doesn't find anything after a long long time (over an hour), but with
>null-move disabled, it takes only a few seconds to show the full PV.
>(Some engines find the right answer, but with a small score, an absurd PV, and
>they change their mind some plies later)
>
>In this position the black king is in a very delicate position: After a couple
>of moves, if the black queen moves, white checkmates inmediately, so both kings
>and queens must remain still while pawns play on their own.
>
>Any good suggestion to avoid this problem with null-move?
>
>Regards,
>
>  Jaime

Zappa doesn't get it either (gxh5 @ 15 ply after 1 minute).  Zappa relies on
double nullmove for zugzwang avoidance.  This works find for positions with 1
zugzwang, but in this position black gets hit with about 10 of them :)

anthony



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