Author: Fabien Letouzey
Date: 10:18:49 06/17/04
Go up one level in this thread
On June 17, 2004 at 13:01:54, Uri Blass wrote: >phase in the code that I plan is the weight of the interpolation(the same as >fruit code. Yes, my point is I guess most engines have "only" 3 to 5 phases. That's too few to be considered "continuous". >You have > phase = TotalPhase; > phase -= wp * PawnPhase; > phase -= wn * KnightPhase; > phase -= wb * BishopPhase; > phase -= wr * RookPhase; > phase -= wq * QueenPhase; > phase -= bp * PawnPhase; > phase -= bn * KnightPhase; > phase -= bb * BishopPhase; > phase -= br * RookPhase; > phase -= bq * QueenPhase; >the problem that I see is that phase is the same for both sides. I did not say it was better. But more simple also has advantages. Fabien.
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