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Subject: Shredder 8 Re: search speed

Author: Ernest Bonnem

Date: 13:55:31 06/25/04

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On June 25, 2004 at 16:46:31, Dann Corbit wrote:

>On June 25, 2004 at 16:36:19, Stuart Cracraft wrote:
>
>>Just a note that I got my hashing working in a
>>quick hack program I've put together for other
>>reasons and it was nasty even though I've been
>>through it over and over through the decades.
>>I empathize with other hashers who have felt or
>>are feeling hashed.
>>
>>It is well worth it. A typical 8 ply search early
>>in the game might reduce 50%+ in total nodes searched
>>and 50%+ in total time.
>>
>>These are dwarfed by null move's effect though in
>>the same positions (90% and 90%).
>>
>>So my question is, these are well-known methods to
>>substantially reduce the number of nodes and amount
>>of time for most searches -- I wonder if there is
>>anything else that is as large and as comparable
>>at these large 50%/90% types of reductions.
>
>What is your branching factor?
>
>The best programs have a branching factor between 2 and 3.
>
>If you already have a branching factor in that range, do not expect any more
>really dramatic speedups.

To be noted : Shredder 8 has a branching factor very near 2 on most positions,
probably the best (lowest) of the top engines



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