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Subject: Re: Virtual PC, MaC OS, and chess programs

Author: Joshua Shriver

Date: 14:37:20 07/09/04

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On July 09, 2004 at 05:41:54, Tord Romstad wrote:

>On July 08, 2004 at 18:15:16, Joshua Shriver wrote:
>
>>
>>
>>
>>>
>>>>Plead and beg Mark Uniacke and Christophe Theron to port Hiarcs and Tiger to OSX
>>>>to join Crafty, Ruffian and Deep Sjeng. Oh, and there's Gothmog.
>>>
>>>And don't forget Fruit!
>>>
>>>A good chess GUI for Mac OS is still missing, though.
>>>
>>>Tord
>>
>>Still working on it ;)
>
>So am I, in fact!  :-)
>
>Progress is very slow, though.  I work on too many other projects at the
>same time.
>
>>I've been coding a SDL-based Chess GUI (using OS X as my dev machine).
>>Since it's SDL based it will be able to run on Windows, Mac, Linux, FreeBSD,
>>heck even Dreamcast.
>
>I've never heard of SDL before.  What is it?
>
>>Right now it's kinda pre-alpha. It can display the graphics but I haven't added
>>support for chess engines, planning on using xboard 1 and 2, perhaps UCI
>>eventually.
>
>I'm planning UCI first, but I will probably add xboard 2 some time later.
>
>>Whenever I get it done I'll post it here.
>
>Cool!
>
>Tord


http://www.libsdl.org/index.php :)
It's a 2d/3d graphics, sound, network library. It's relatively easy to use, and
extremely portable. Checkout that website, as I said earlier it's even ported to
Dreamcast.

Only changing 1 line of code I was able to port my app to Win, Linux and OS X.
Using gcc.

If you want/need to do some intensive 3d coding, you can also write OpenGL code
withing SDL and just use SDL for sound, network, game controllers etc.

Sincerely,
Joshua Shriver



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