Author: Stuart Cracraft
Date: 10:49:14 07/11/04
Go up one level in this thread
On July 11, 2004 at 07:24:41, Anthony Cozzie wrote: >1. Ka1-b2 Ka7-a8 2. Kb2-c3 Ka8-b7 3. Kc3-d3 Kb7-c7 4. Kd3-e3 Kc7-d8 5. Ke3-f2 >Kd8-e7 6. Kf2-e2 Ke7-f7 7. Ke2-d2 Kf7-g6 8. Kd2-d3 Kg6-h5 9. Kd3-e2 Kh5-g4 10. >Ke2-e3 > = (1.26) Depth: 19/21 00:00:00.03 35kN >1. Ka1-b1++ > + (1.42) Depth: 19/22 00:00:00.04 51kN >1. Ka1-b1 Ka7-b7 2. Kb1-c1 Kb7-c7 3. Kc1-d1 Kc7-d7 4. Kd1-c2 Kd7-c8 5. Kc2-d2 >Kc8-d7 6. Kd2-c3 Kd7-c8 7. Kc3-c4 Kc8-b8 8. Kc4-b5 Kb8-b7 9. Kb5xa5 Kb7-a7 10. >Ka5-b5 > = (3.75) Depth: 19/22 00:00:00.19 281kN >1. Ka1-b1 Ka7-b7 2. Kb1-c1 Kb7-c7 3. Kc1-d1 Kc7-d7 4. Kd1-c2 Kd7-c8 5. Kc2-d2 >Kc8-d7 6. Kd2-c3 Kd7-c7 7. Kc3-d3 Kc7-b7 8. Kd3-e3 Kb7-c7 9. Ke3-f3 Kc7-d7 10. >Kf3-g3 Kd7-e7 11. Kg3-h4 Ke7-f6 12. Kh4-h5 Kf6-f7 13. Kh5-g5 Kf7-g7 14. Kg5xf5 > = (3.75) Depth: 30/36 00:00:26.64 48543kN > >Crafty is ridiculous here; it gets depth ~40 in about 30 seconds (!), then it >sees white force a promotion which expands the window and it sits there forever >:) > >anthony GA 1.42 gets it at ply 24 in just under 2 minutes on an old 1ghz P3 but doesn't see any material increase until the next ply. GA 1.42 July 10, 2004 copyright (c) 2004 Stuart Cracraft (cracraft@cox.net) .Verbose = 2 .? ? .maxdepth = 9999999 maxtime = 180 timed = 1 .? ? .position file? (example: wac.epd) # of test positions to test? Testsuite: Tests/test1 1 positions 8/k7/3p4/p2P1p2/P2P1P2/8/8/K7 w - - bm a1b1; id "PROPERTTTEST" 8/k7/3p4/p2P1p2/P2P1P2/8/8/K7 w - - bm a1b1; id "PROPERTTTEST" (a1b1) -- ** -- ** -- ** -- ** BK -- ** -- ** -- ** -- -- ** -- BP -- ** -- ** BP -- ** WP ** BP ** -- WP ** -- WP -- WP -- ** ** -- ** -- ** -- ** -- -- ** -- ** -- ** -- ** WK -- ** -- ** -- ** -- stage 10, white to move, computer plays white NULLMV TT(1048576) Alpha=47 Beta=2047 Maxdepth=9999999 MaxTime=180 1. a1b2 0.00 1047 4 a1b2 2. a1b2 0.00 1012 15 a1b2 a7b8 3. a1b2 0.00 1012 48 a1b2 a7b8 b2a1 4. a1b2 0.00 1012 104 a1b2 a7b8 b2a1 b8c8 5. a1b2 0.00 1012 215 a1b2 a7b8 b2a1 b8c8 a1b2 6. a1b2 0.00 1012 379 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b1 b8c8 b1a2 7. a1b2 0.00 1012 572 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b1 b8c8 b1a2 8. a1b2 0.01 1012 1019 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b1 b8c8 b1a2 9. a1b2 0.01 1012 1413 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b1 b8c8 b1a2 10. a1b2 0.01 1012 2272 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b1 b8c8 b1a2 11. a1b2 0.02 1017 3596 a1b2 a7b8 b2c1 b8c8 c1d1 c8d8 d1e1 d8c8 e1f1 c8b8 f1g1 12. a1b2 0.04 1017 8252 a1b2 a7b8 b2c1 b8a8 c1d1 a8b8 d1e1 b8c8 e1f1 c8d8 f1g1 d8c8 13. a1b2 0.09 1017 16619 a1b2 a7b8 b2c1 b8c8 c1d2 c8c7 d2e1 c7b8 e1f1 b8c8 f1g1 c8b8 g1h1 14. a1b2 0.11 1017 21965 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b3 b8a7 b3a2 a7b8 15. a1b2 0.14 1017 26615 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b1 b8c8 b1a2 16. a1b2 0.40 1017 72771 a1b2 a7b8 b2a1 b8c8 a1b1 c8d8 b1b2 d8e8 b2c3 e8e7 c3d3 e7f6 d3c3 f6g6 c3c4 g6h5 c4b5 h5g4 17. a1b2 0.49 1016 97150 a1b2 a7b8 b2a1 b8c8 a1a2 c8b8 a2b3 b8b7 b3c2 b7c8 c2c1 c8b8 c1d1 b8c8 d1e1 c8d8 e1f1 d8e8 f1g1 e8f8 g1h1 f8g8 h1g1 g8h8 g1h1 h8g8 18. a1b2 0.89 1017 192288 a1b2 a7b8 b2c2 b8c8 c2d3 c8c7 d3c3 c7c8 c3c4 c8b8 c4b5 b8c8 b5a5 c8b8 a5b4 b8c8 b4c3 c8b8 c3b2 b8c8 b2a1 c8b8 19. a1b2 1.72 1017 354578 a1b2 a7a8 b2a1 a8b8 a1b1 b8c8 b1a2 c8b8 a2b1 20. a1b2 2.58 1017 585884 a1b2 a7a8 b2c2 a8b8 c2b3 b8c7 b3c4 c7b6 c4b5 21. a1b2 4.61 1017 979913 a1b2 a7a8 b2c2 a8b8 c2c3 b8b7 c3c4 b7b6 c4b5 22. a1b2 60.64 1012 11612925 a1b2 a7a8 b2c2 a8b8 c2c3 b8b7 c3c4 b7b6 c4b5 23. a1b1 109.62 1024 18638738 a1b1 a7b7 b1c1 b7c7 c1d1 c7d8 d1c2 d8e8 c2d2 e8e7 d2c3 e7f7 c3c4 f7g6 c4b5 g6h5 b5a5 h5g4 a5b6 g4f4 b6b7 f4e3 b7c7 e3d4 c7d6 24. a1b1 131.71 1024 23575474 a1b1 a7b7 b1c1 b7c7 c1d1 c7d8 d1c2 d8e8 c2c3 e8f7 c3c4 f7g6 c4b5 g6h5 b5a5 h5g4 a5b6 g4f4 b6c7 f4e3 c7d6 e3d4 d6e6 d4e4 25.Ta1b1 227.65 2006/2006 41248900 a1b1 a7b7 b1c1 b7c7 c1d1 c7c8 d1d2 c8b8 d2e2 b8c8 e2f2 c8d8 f2g3 d8e8 g3h4 e8f8 h4g5 f8g7 g5f5 g7f7 f5e4 f7g6 e4f3 g6g7 f3g2 g7h8 g2h1 ha=99.00% q=43.0% bc=51% br=2.2% mp=38<>26 ha is the hash table hit percentage q is the % of all nodes searched that were quiescence nodes bc is the % of beta cuts br is the branching factor mp is the maximum white/black positional score (1000 = 1 pawn) pawnx=0 recapx=0 qcheckx=4560 checkx=0 futilx=0 qfutilx=106 qcheckx is check extensions in the quiescence search qfutilx is futility cutoffs in the quiescence search -- ** -- ** -- ** -- ** BK -- ** -- ** -- ** -- -- ** -- BP -- ** -- ** BP -- ** WP ** BP ** -- WP ** -- WP -- WP -- ** ** -- ** -- ** -- ** -- -- ** -- ** -- ** -- ** ** WK ** -- ** -- ** -- stage 10, black to move, computer plays white stage is the stage of the game and is 10 * (% current material both sides / max material both sides) *** CORRECT MOVE *** a1b1 8/k7/3p4/p2P1p2/P2P1P2/8/8/K7 w - - bm a1b1; id "PROPERTTTEST" % totcor/totpos time nodes nodes/pos time/pos nodes/sec pawnx/recapx/qcheckx/checkx/futilx/qfutilx *** 100% 1/1 227.65 41248900 41248900/228/181191 0/0/4560/00/106 -------------------------------- .? ? . This is a good test position -- thanks for posting. Stuart
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