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Subject: Re: How about open weaponry boxing championship?

Author: Sean Empey

Date: 14:38:45 07/14/04

Go up one level in this thread


On July 14, 2004 at 17:15:52, Omid David Tabibi wrote:

>On July 14, 2004 at 17:10:13, Matthew Hull wrote:
>
>>On July 14, 2004 at 17:03:33, Omid David Tabibi wrote:
>>
>>>On July 14, 2004 at 17:00:04, Matthew Hull wrote:
>>>
>>>>On July 14, 2004 at 16:53:39, Omid David Tabibi wrote:
>>>>
>>>>>On July 14, 2004 at 16:44:00, Peter Berger wrote:
>>>>>
>>>>>>On July 14, 2004 at 12:56:10, Omid David Tabibi wrote:
>>>>>>
>>>>>>>On July 14, 2004 at 12:34:18, Peter Berger wrote:
>>>>>>>
>>>>>>>>On July 14, 2004 at 12:28:29, Omid David Tabibi wrote:
>>>>>>>>
>>>>>>>>>On July 14, 2004 at 12:19:24, Peter Berger wrote:
>>>>>>>>>
>>>>>>>>>>On July 14, 2004 at 11:41:04, Omid David Tabibi wrote:
>>>>>>>>>>
>>>>>>>>>>>On July 14, 2004 at 11:38:31, Peter Berger wrote:
>>>>>>>>>>>
>>>>>>>>>>>>On July 14, 2004 at 11:26:47, Omid David Tabibi wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>>On July 14, 2004 at 11:12:14, Fernando Villegas wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>>Not at all, Omid
>>>>>>>>>>>>>>If you already have a parallel engine you should run it into a
>>>>hardware capable >>>>>>>>>>of getting all its power.
>>>>>>>>>>>>>
>>>>>>>>>>>>>I understand that you are going to provide the hardware, right?
>>>>>>>>>>>>>
>>>>>>>>>>>>>It is not something personal; next year I will have the needed
>>>>hardware, but >>>>>>>>>what about others? Deep Sjeng and ParSOS were also
>>>>parallel engines, but ran on >>>>>>>>>single processor not because they
>>thought >>it was better, but because they did >>>>>>>>>not have access to a
>>fast >>multiprocessor machine. >>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>I wonder what except the results changed from two weeks ago to now to
>>>>make you >>>>>>>>imply this is an unfair event and go on raving about it ?!
>>>>>>>>>>>>
>>>>>>>>>>>>Weren't you even one of the organizers?
>>>>>>>>>>>
>>>>>>>>>>>Yes, and I complained loudly about it even before the event.
>>>>>>>>>>
>>>>>>>>>>Actually I still think this is argueing with hindsight. Diep and Crafty
>>>>finished >>>>>>3rd and 4th, a result that surprised some of the present
>>>>programmers. >>>>>>
>>>>>>>>>>It seemed to concern no one last year when it was only the
>>professionals >>who >>>>>>came with superior hardware.
>>>>>>>>>>
>>>>>>>>>>To quote another programmer from memory: "I typically get 80% in tests
>>>>against >>>>>>Crafty, so on a Quad it might get 30% or sth like that ".
>>>>>>>>>>
>>>>>>>>>>And we don't know how the results would have looked like in a single
>>CPU >>event >>>>>>either - before the tournament it was "Crafty is a miserable
>>>>program that I can >>>>>>beat on any hardware" (simplified and no quote) -
>>>>>>>>>
>>>>>>>>>This quote is not from me.
>>>>>>>>
>>>>>>>>And I didn't imply any different.
>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>>at least one part of this
>>>>>>>>>>statement turned out to be untrue.
>>>>>>>>>>
>>>>>>>>>>Maybe the hardware impact is a little overrated in this discussion
>>>>anyway. Jonny >>>>>>on a PIV2.8 e.g. nearly finished Junior on a Quad.
>>>>>>>>>
>>>>>>>>>You want to measure the hardware impact, just do the following:
>>>>>>>>>
>>>>>>>>>Run the Crafty benchmark at a fast single processor machine, and also on
>>>>the >>>>>quad machine:
>>>>>>>>>
>>>>>>>>>ratio = (benchmark on quad) / (benchmark on single proc)
>>>>>>>>>
>>>>>>>>>(the ratio would be about 4)
>>>>>>>>>
>>>>>>>>>Next, for each move of Crafty in the tournament, divide the thinking
>>time >>by the >>>>>'ratio' above, to get a new time:
>>>>>>>>>
>>>>>>>>>time2 = (original time spent on the move) / ratio
>>>>>>>>>
>>>>>>>>>Now just count how many times Crafty changed its PV after 'time2'... (In
>>>>other >>>>>words, how many times Crafty changed its PV after thinking for 1/4
>>>>of the time >>>>>on the move.)
>>>>>>>>
>>>>>>>>This test sounds more scientific and logical than it is. You also would
>>>>have to >>>>identify the moves that would make any difference to the result
>>of >>the game. >>>>
>>>>>>>>I can easily reproduce all critical moves of the Falcon-Crafty game on my
>>>>>>>>notebook for black. I already asked you in another message if more time
>>>>would >>>>have made any difference for Falcon for two of its critical
>>mistakes >>- you >>>>didn't answer yet.
>>>>>>>
>>>>>>>Just count the number of times Crafty changed the PV after 1/4 of its
>>>>thinking >>>time (including pondering), and see how many of them were
>>critical, >>and >>>prevented a loss.
>>>>>>>
>>>>>>>You will find many of them. Here is one I remember clearly: After Falcon's
>>>>>>>...Ra5 in the endgame, Crafty wanted to repeat the position at first
>>(score: >>>>>0.00). It thought for a long time, and then changed the PV to
>>other move, >>which >>>was winning. But you will find many other moves in the
>>earlier stage >>of the >>>game, which would have resulted in a loss were they
>>played (after >>thinking for >>>1/4 of the time).
>>>>>>
>>>>>>I think you maybe misunderstood me here because of the heat of the
>>>>discussion. >>That I can easily reproduce Crafty's moves on my notebook
>>doesn't >>mean that all >>its moves were found fast and easily :).
>>>>>>
>>>>>>From memory there were two moves in the tournament where Crafty changed its
>>>>mind >>very late and that turned out to be of big importance.
>>>>>>
>>>>>>Kb6 (or whatever the move after Falcon's Ra5, no surprise that we both
>>>>remember >>this one)
>>>>>
>>>>>OK, so at least you agree that without the 4x hardware advantage Crafty
>>>>wouldn't >have got more than a draw.
>>>>>
>>>>>
>>>>>> and g5 in the game against Diep.
>>>>>>
>>>>>>In case there were other moves like that, I am at least not aware of it.
>>>>>>
>>>>>>I expect Bob to offer Crafty's logfiles for download soon as he did for
>>>>cct-6, >>so maybe we should delay this discussion until we can just discuss
>>the >>real data >>( I don't have access to the Opteron anymore).
>>>>>>
>>>>>>I would still be interested to know about the critical points  from
>>Falcon's >>>>side; Ra5 is a trial to avoid repetition - you have to search very
>>deep to >>>>dismiss it.
>>>>>
>>>>>One iteration deeper Falcon switches to the other move which results in
>>actual >>>threefold repetition.
>>>>>
>>>>>In other words, had Crafty not had the hardware advantage it would have
>>missed >>>the win, and had Falcon had the 4x hardware it would have found the
>>correct >>draw >(and with that hardware advantage probably also found a correct
>>winning >>line). >Right?
>>>>
>>>>
>>>>
>>>>Why don't you just test it.  Download crafty19.15 and setup the appropriate
>>>>time controls for each side and start from some move in the actual game.
>>>>
>>>>
>>>>Then we won't be in fantasy land anymore, but in the land of fact.
>>>
>>>It is not fantasy. During the actual game Crafty found the correct move in the
>>>endgame after a very long search (previous best move was threefold
>>repetition). >Peter was the operator, and has said the same in the post above.
>>Quoting him: >
>>>"From memory there were two moves in the tournament where Crafty changed its
>>>mind very late and that turned out to be of big importance. Kb6 (or whatever
>>the >move after Falcon's Ra5, no surprise that we both remember this one)"
>>
>>
>>No, I meant that Falcon could find _winning_ lines, not just drawing lines.
>
>I will try the game to see if there was a clear winning line. But it is clear
>that on equal hardware white would not have lost the game.

That's not clear until you can also prove Crafty would not have found that move
on a single processor. And Falcon could actually win the game. You need data to
back that claim up.

-Sean

>
>
>
>>Remember that Boris said many times that the game was over in favor of white.
>>So white should have won.  Give Falcon equal time as crafty, and long time to
>>simulate 4x opterons.
>>
>>Then we should know if you would really have won that game with equal hardware.
>>
>>
>>The other experiment is to substitute Junior for Falcon on the slow hardware
>>setup and see if Junior also cannot win on uniprocessor.
>>
>>>
>>>
>>>>
>>>>
>>>>:)
>>>>
>>>>
>>>>
>>>>>
>>>>>
>>>>>
>>>>>>And Ra8 is probably not about search at all.
>>>>>>
>>>>>>Peter



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