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Subject: Re: SSE2 bit[64] * byte[64] dot product

Author: Anthony Cozzie

Date: 06:56:50 07/22/04

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On July 22, 2004 at 09:44:15, Fabien Letouzey wrote:

>On July 22, 2004 at 08:49:32, Daniel Clausen wrote:
>
>>I just wanted to remind you guys that the goal of the game is to checkmate your
>>opponent. With all these hex-numbers and asm instructions it's easy to lose
>>track. ;)
>
>>Sargon
>
>Dont worry they are not losing track; the opponent quickly resigns after a few
>"punpcklqdq".
>
>Fabien.

If _you_ were only running integer code and suddenly saw your opponent executing
vector instructions, wouldn't you get a little scared?  Psychology is half the
battle . . .

anthony

P.S. Congrats on what looks like a win for Fruit in RWBC Class C.



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