Author: Eric Oldre
Date: 12:01:05 08/19/04
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On August 19, 2004 at 14:50:55, David B Weller wrote: > - but you have to hash the king into the key then right? > >I had blocked_passed_pawns [by enemy pieces] in the pawn hash though ... :( David, I was worried about making a mistake like that also. so as a safeguard i do not pass in a pointer to my board object, the eval_pawn function only receives 2 bitboards, one for white pawns and one for black. (who am i to talk though, GES usually beats the heck out of my program). Eric
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