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Subject: Re: GES 111

Author: Eric Oldre

Date: 12:01:05 08/19/04

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On August 19, 2004 at 14:50:55, David B Weller wrote:

> - but you have to hash the king into the key then right?
>
>I had blocked_passed_pawns [by enemy pieces] in the pawn hash though ... :(

David,
I was worried about making a mistake like that also. so as a safeguard i do not
pass in a pointer to my board object, the eval_pawn function only receives 2
bitboards, one for white pawns and one for black.

(who am i to talk though, GES usually beats the heck out of my program).

Eric



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