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Subject: How much better is phased move generation/ordering?

Author: Lance Perkins

Date: 13:25:07 08/26/04


After seeing the posted NextMove code, I wonder how much better this is than
simply generating all the moves and then sorting them in one go.

This code is a little to complex and tool long for my liking, but if it offers a
very significant gain, maybe I should give it a second look.

I can immagine that when one gets a cutoff, the rest of the moves don't have to
be generated (captures vs non-captures). However, in leaf nodes, one is very
likely to generated all the moves anyway.

Has anyone compared these?



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