Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: null-move

Author: J. Wesley Cleveland

Date: 09:28:04 08/30/04

Go up one level in this thread


On August 27, 2004 at 23:26:23, Robert Hyatt wrote:

>On August 27, 2004 at 11:17:35, J. Wesley Cleveland wrote:
>
>>On August 26, 2004 at 21:00:10, Robert Hyatt wrote:
>>
>>>On August 26, 2004 at 14:09:06, Bert van den Bosch wrote:
>>>
>>>>On August 26, 2004 at 11:33:48, Robert Hyatt wrote:
>>>>
>>>>>On August 25, 2004 at 17:37:59, Bert van den Bosch wrote:
>>>>>
>>>>>>First of all, I hope the forum will continue in some way!
>>>>>>
>>>>>>Before it is gone, I have a question.
>>>>>>
>>>>>>I wanted to check my null move so I tested if the null move would create a
>>>>>>cutoff, and after that I did the normal stuff. So if you have a cutoff with null
>>>>>>moving you are almost sure you will also get a cutoff with the normal proces,
>>>>>>except for zugzwangs of course. But this wasn't happening all the time when I
>>>>>>tested it, and usually the values involved from what I got back from nullmove
>>>>>>and from the normal process were just a few centipawns in difference. Could this
>>>>>>be because of search instabillity? If it isn't a bug in my program I had the
>>>>>>idea to search nullmove with beta-MARGIN in order for the value returned by null
>>>>>>move to bridge the few centipawns gap. And taking MARGIN the few centipawns. But
>>>>>>I'm not sure if that is correct. Can someone shine a light on this?
>>>>>>
>>>>>>Thanks, greetings Bert
>>>>>
>>>>>This isn't what null-move is about.  It will fail high in positions where a
>>>>>normal search won't, but that doesn't make it wrong.  The point is that if your
>>>>>opponent can move twice in a row and you fail high after "passing" then your
>>>>>position is very good and it is safe to avoid searching to the normal depth to
>>>>>see if it is even better.
>>>>>
>>>>>As a general rule, if null-move fails high, a normal search should also fail
>>>>>high, of course, as that is the point in that the null-move search is easier to
>>>>>do since it searches to a reduced depth.  But there is nothing to say that if
>>>>>the null-move search fails high that the regular search will not, that is part
>>>>>of the risk you take, since null-move is not 100% accurate.  Reduce the depth
>>>>>and you obviously will miss some tactical shots that the deeper depth would not
>>>>>miss.
>>>>>
>>>>>If you want an "error-free" pruning algorithm, good luck.  Logic says no such
>>>>>thing exists. :)
>>>>
>>>>alphabeta :)
>>>
>>>
>>>OK.
>>>
>>>If you want an error-free _forward-pruning_ algorithm, good luck.  Logic says no
>>>such thing exists.  :)
>>
>>EGTBs ;)
>
>That's not forward pruning. :)  Those probes access a perfect tree search all
>the way to the mate position.  Otherwise hash tables would be in the same
>category..

How about endgame rules, e.g. KBK is a draw, or KQK is always a win if the side
with the Q is on move ?




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.