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Subject: Re: Help! My program is a girly man!

Author: Rick Bischoff

Date: 15:53:31 09/03/04

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Just so you know what I mean in further detail:

[D]2rqr1k1/pppbnppp/1bn1p3/3pP3/3P2P1/2PB1NN1/PP3P1P/R1BQR1K1 b - - 0 12

This guy played this same line against my program every time he had white.  My
program for some reason plays
12.. g6
Which is just an awful move-- I ran some tests on it and it decides not to play
that after ply 6, but in this time control it only had time to get to ply 6
apparently.  Anyway:

13. Bg5 a6 14. Kg2 Kh8?? 15. Bf6+ Kg8 16. Qd2 Nxd4 17. Qh6 Nef5 18. gxf5 Qxf6
19. exf6 Nxf5 20. Nxf5 exf5 21. Qg7#

On September 03, 2004 at 18:26:49, Álvaro Begué wrote:

>On September 03, 2004 at 16:20:03, Rick Bischoff wrote:
>
>>How to avoid the "Oh crap I'm getting mated in 8 moves time to start throwing
>>everything away to delay the inevitable" syndrome when your opponent is not a
>>computer and might not even SEE the mate in 8?
>
>My program doesn't have any of this, and I haven't thought much about it, but,
>how about making the move that you thought best before the score dropped a lot?



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