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Subject: Re: Help! My program is a girly man!

Author: Russell Reagan

Date: 22:06:49 09/04/04

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On September 03, 2004 at 20:38:16, Anthony Cozzie wrote:

>On September 03, 2004 at 18:26:49, Álvaro Begué wrote:
>
>>On September 03, 2004 at 16:20:03, Rick Bischoff wrote:
>>
>>>How to avoid the "Oh crap I'm getting mated in 8 moves time to start throwing
>>>everything away to delay the inevitable" syndrome when your opponent is not a
>>>computer and might not even SEE the mate in 8?
>>
>>My program doesn't have any of this, and I haven't thought much about it, but,
>>how about making the move that you thought best before the score dropped a lot?
>
>This never occurred to me, but I bet as a computer you could get away with a
>_lot_ ;)
>
>If you are GM playing blitz, and the computer leaves a piece hanging in a
>complicated position . . . do you take it ?
>
>anthony

Poker tactics applied to chess :-) The computer has a very well established
reputation. If it bluffs on a rare occassion against the right opponent in the
right situation, it could be very effective.

Imagine Kasparov's nerves in his next computer match when in a complicated
position the computer "bluff sacrifices", but he can't see the threat. Float
some pre-match "rumors" that the computer is seeing unusually deep tactics with
this "new algorithm" on the latest greatest hardware. Get the media badgering
him about his loss to Deep Blue. It would be very interesting to see his
response :-)



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