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Subject: Re: Knee jerk reaction!

Author: David Dahlem

Date: 07:17:45 09/13/04

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On September 12, 2004 at 17:39:26, Robert Hyatt wrote:

>On September 12, 2004 at 10:47:02, Sune Fischer wrote:
>
>>On September 12, 2004 at 10:18:47, Robert Hyatt wrote:
>>
>>>>>These "matches" don't show _nearly_ as much as many believe...
>>>>
>>>>They show me what I want to know, ie. how good is Fritz _without_ the killer
>>>>book from chessbase?
>>>
>>>Why does it matter?
>>
>>I don't understand why this is such a big deal, a chess package consists of
>>several things like GUI/eyecandy, database/books, engine, server account etc.
>>
>>To some the database facilities might be very important while the look and feel
>>of the GUI is not so important, to some the book might be important and to
>>others the engine is the crucial component.
>>
>>I don't believe it's just one big fuzzy thing that can't be seperated.
>
>I consider a "computer chess playing entity" to be just that.  The sum of _all_
>the parts.  If you want to test individual parts, fine by me.  But what you are
>testing has _nothing_ to do with how the complete "entity" plays chess.  It
>won't predict how well it analyses.  How well it will do against humans or
>computers.  Or anything else...

Where can i download a package with all the parts (windows binary, books,
configuration file, readme, etc.) of Crafty 19.17?

Regards
Dave

>
>
>>
>>>Why does it matter how Fritz does with a bad book?
>>
>>Suppose we gave the Fritz book to a strong amateur engine, Aristarch for
>>instance and in a very long match it beated Fritz.
>>
>>That would obviously be interest for several reasons.
>
>
>No more so than if someone builds a new book from a PGN collection and produces
>the same kind of result.  If the goal is to find the best book for program X,
>then such a test would make sense.  But that is _not_ the goal that is being
>discussed.  It is taking hokey positions, making programs play them against each
>other, and then trying to draw conclusions from that.  The two are _not_ the
>same thing.
>
>Ditto for learning on/off, pondering on/off, etc...
>
>
>
>
>
>>
>>>No endgame tables?
>>
>>There is no room for endgame tables on his laptop.
>
>Baloney.  I have a sony VAIO with a 20 gig hard drive.  I have _all_ the 3-4-5
>piece files on it...  20 gig drives are small today.
>
>
>>
>>>Impossibly short time controls?
>>
>>He needs to analyse 50000 games.
>
>For what possible reason that makes any sense???
>
>
>
>>
>>> No pondering?
>>
>>He has a single CPU machine.
>
>
>So?  I do ponder=on matches on my single-cpu laptop all the time.  No problems
>at all
>
>
>>
>>>  No learning?
>>
>>He wants reproducable results.
>
>He wants meaningless results you mean.  Suppose one person hand-tunes their
>book.  The other chooses to go the book-learning route instead.  This test is
>therefore flawed in a most basic way.
>
>
>
>
>>
>>>Why not test with "no code" as well???
>>
>>He already knows how strong that would play.
>
>
>Apparently not.
>
>
>
>>
>>>>Suppose the book is worth 100 Elo and Fritz is the only one who is allowed to
>>>>use that book, now obviously Fritz will look 100 Elo stronger in all matches
>>>>than it really is, and obviously these 100 Elo are worth nothing to a
>>>>correspondence player who only needs the engine for analysis.
>>>
>>>Au Contrare, Fritz will be giving _good_ opening advice, for one thing...
>>
>>I think the GUI+book will be doing that.
>
>So?  That is, by definition, "Fritz".
>
>
>
>
>>
>>>And if you expect _any_ program to give good advice on oddball openings, good
>>>luck...
>>
>>I expect a program do the best it can, even in objectively lost situations.
>>There is honour in fighting for a draw as well :)
>>
>>-S.
>
>Certainly, but I don't plan on testing in every possible kind of position.  I
>just avoid the ones that don't look particularly reasonable and leave it at
>that.  It works...



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