Author: Martin Giepmans
Date: 11:45:38 09/24/04
In my Delphi engine I have a thread that polls input when the engine is connected to WinBoard. Now it turns out that it steals time when it plays another engine under WinBoard with pondering off. According to TaskInfo it still claims about half of the processor time when the other engine is thinking. I have tried sleep() but it doesn't work, perhaps because I don't use sleep() in the right way. Does anybody know how to solve this problem in Delphi? My polling routine looks like this (I left out what is not relevant): procedure Tconindraad.Execute; var c:char; buffer:string; begin buffer:=''; repeat if conintekst='' then begin read(input,c); if c=#10 then begin if buffer<>'' then conintekst:=buffer; buffer:='' end else buffer:=buffer+c end until terminated end; (The content of buffer is passed to conintekst. The engine reads conintekst and sets it to '', so that the polling routine knows that the engine is ready for the next input) Martin
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