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Subject: Re: Future of Chess: Will GMs be able to draw computers?

Author: Álvaro Begué

Date: 10:16:11 10/19/04

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On October 19, 2004 at 06:47:40, martin fierz wrote:

>On October 19, 2004 at 06:06:05, Daniel Clausen wrote:
>
>>On October 19, 2004 at 05:57:06, Vasik Rajlich wrote:
>>
>>[snip]
>>
>>>In a few years no humans will have a chance (under current rules). Computers
>>>still have huge strategic holes - there is a lot of progress still to be made.
>>>Chess is tactical enough that a 15-ply search compensates in practice for all
>>>sorts of strategic deficiency. It's hard to beat somebody who is stronger than
>>>you tactically.
>>>
>>>It's a sort of interesting accident that computer vs human is balanced at the
>>>moment. If the game was more tactical, humans would already be crushed and we
>>>would accept it as a matter of course. If it was more positional, humans would
>>>still be stronger, maybe much stronger.
>>
>>*agrees to everything* :)
>>
>>A game more tactical than Chess is Othello (also called Reversi) where humans
>>have no chance since many years. A game less tactical is Go, where the best
>>computers play like weak amateurs.
>
>is that so? isn't it just that the branching factor in othello is much smaller
>than in chess, while in go it is much larger?

That might play a role, but it isn't the whole story at all. Go on a 9x9 board
has branching factor comparable to chess, and programs are still pretty lame at
it.

>
>and another question: do you think if we were to reduce the tactical content of
>chess by removing the queens in the starting position, would the computers get
>much weaker?
>
>cheers
>  martin
>
>>Personally I don't think it's very interesting to know whether computers get
>>stronger than humans five years ago, today or in five years (in chess). But I
>>seem to be in the minority here.
>>
>>Sargon



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