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Subject: Re: Future of Chess: Will GMs be able to draw computers?

Author: Andrey Popov

Date: 20:41:56 10/19/04

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On October 19, 2004 at 12:56:04, Vasik Rajlich wrote:

>On October 19, 2004 at 10:09:42, Andrey Popov wrote:
>
>>>Conversely, there are some sharp middlegame positions which some might call
>>>"tactical" where general thinking is still the key - by the time it's time to
>>>calculate, it's too late.
>>>
>>>Vas
>>
>>Could you (or anybody else) show some examples of such positions?
>
>Ok - I hope following are "immune" to search ...
>
>[D] 2rqkb1r/1b1n1ppp/pn1pp3/1p6/3NP1P1/2NBBP2/PPP2Q1P/1K1R3R b k - 0 13
>
>Rxc3, Movsesian-Kasparov
>
>[D] r1bqr1k1/pp3pbp/2n2np1/2Pp4/3N4/2N1BP2/PP1QB1PP/R4RK1 b - - 0 13
>
>Rxe3, Karpov-Kasparov
>
>Vas

OK, I see a general principle in the first position ("break the enemy king's
pawnshield and kill the defenders").
But what general principle is the key in the second position?
(I even cannot see the next move after Rxe3 Qxe3).




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