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Subject: Re: Future of Chess: Will GMs be able to draw computers?

Author: Uri Blass

Date: 01:22:45 10/22/04

Go up one level in this thread


On October 22, 2004 at 00:46:45, Tony Nichols wrote:

>On October 21, 2004 at 06:24:49, Uri Blass wrote:
>
>>On October 21, 2004 at 04:48:15, Tony Nichols wrote:
>>
>>>On October 20, 2004 at 19:57:45, Uri Blass wrote:
>>>
>>>>On October 20, 2004 at 19:06:31, Tony Nichols wrote:
>>>>
>>>>>On October 20, 2004 at 04:17:26, Russell Reagan wrote:
>>>>>
>>>>>>On October 19, 2004 at 22:00:24, Tony Nichols wrote:
>>>>>>
>>>>>>>We dont bow down to calculators do we.
>>>>>>
>>>>>>If the contest is to see who can do arithmetic calculations with the greatest
>>>>>>accuracy and efficiency, then we would indeed bow down to calculators as they
>>>>>>are clearly superior at this task.
>>>>>>
>>>>>Why do you think we dont have these competitions. There is no point. Just as
>>>>>there is no point in seeing who remembers theory better computer or man.
>>>>>>
>>>>>>>They definitely do
>>>>>>>math faster than humans.
>>>>>>
>>>>>>Right. At some point the calculators became faster than humans for doing simple
>>>>>>math. Calculators continued to get faster, while humans did not, and now
>>>>>>computers are billions of times faster than humans. Right now computers play
>>>>>>equally as well or better than the best humans in the world, and computers will
>>>>>>only get faster. Do you dispute any of this?
>>>>>>
>>>>>Yes! I don't think computers play = to the best human players and are certainly
>>>>>not better. They will get better but I think they have a long way to go. By the
>>>>>way speed is not important when the program is not even analyzing. What is
>>>>>purley mathematical about opening books and endgame tablebases? We dont use
>>>>>calculators with built in solutions. They have to compute each equation, so when
>>>>>we talk of chess programs let it be that part that computes.
>>>>>>
>>>>>>>The point is chess programs are tools for chess
>>>>>>>players.
>>>>>>
>>>>>>That may be what chess programs are *to you*, but that isn't what they are to
>>>>>>everyone.
>>>>>>
>>>>>I understand this and it makes me sad. To think someone could be so involved in
>>>>>chess and not be a player is weird. I suppose some people use calculators as
>>>>>paperweights, but this is not their best use!
>>>>>>
>>>>>>>If we want to have matches between humans and computers we should not
>>>>>>>forget this. By the way, I will not be "snickering at how it doesnt even
>>>>>>>understand" I will be having good laugh thinking about all the people who think
>>>>>>>it does!
>>>>>>
>>>>>>I don't think anyone in this discussion claimed that computers understand
>>>>>>anything. What I am claiming is that chess is 100% purely mathematical and that
>>>>>>some day computers will play the game perfectly, while humans will never
>>>>>>approach perfection. My claim can be proven mathematically, at least
>>>>>>theoretically. I doubt that your claim that humans will always have a chance can
>>>>>>be proven, and I'm not even sure there is any evidence to support it. Your claim
>>>>>>seems mainly based upon human ego, emotion, or hope.
>>>>>
>>>>>If we assume that chess is 100% mathematical then why does the computer need the
>>>>>crutches of opening books and endgame tablebases? Surely modern computers can
>>>>>compute better than humans. Let this be the competition and I claim humans are
>>>>>far superior to computers!
>>>>
>>>>I think that the importance of tablebases is not high and they were irrelevant
>>>>in most of the computer-human games.
>>>>
>>>>humans also remember book lines that they did not invent and I do not see the
>>>>difference between it and computers.
>>>>
>>>>Remembering lines is not always an advantage even if the lines are correct
>>>>because you need to know what to do later and I can say that even kasparov lost
>>>>a game when he simply did not remember his home analysis at some point and could
>>>>not find the correct line in the board.
>>>>
>>>>In other words even if you remember some theory it may be better not to use it
>>>>when you do not remember enough because you may get better position but lose
>>>>because you do not remember how to continue in the better position.
>>>>
>>>>Uri
>>> I think if you took away endgame tablebases we would see many more endgames. In
>>>fact I think GM's would be lining up to play endgames against the computers.
>>>Regards
>>>Tony
>>
>>I think that you overestimate the value of tablebases.
>>In most games at long time control programs can find the right moves without
>>tablebases even when it gets an endgame.
>>
>>I do not think that some 5% chance that the program is going to play inferior
>>moves is going to change the style of the opponents.
>>
>>Humans are not superior relative to top programs in simple endgames even if
>>machines do not use tablebases.
>>
>>You could also ask to remove hash tables that are more important than
>>tablebases.
>>You can claim that hash tables are lists that the program write during the game
>>and it is not allowed.
>>
>>Tablebases may be even counter productive in endgames because the program may
>>avoid drawn KRB vs KR that it has practical chances to win and choose some drawn
>>position when it evaluate itself as 0.02 pawns better but the human can draw
>>easily
>>
>>Uri
>
>This might be true. I have read elswere that endgame tablebases are also
>beneficial when transposing from late middle game to endgame. If this is true
>then they become more important.
>Regards
>Tony

This is exactly the problem that I talked about.
Programs that use tablebases in the endgame may avoid going to drawn tablebase
endgame when that is the only practical chance to win for them.

Uri



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