Author: Anthony Cozzie
Date: 10:33:37 10/27/04
Go up one level in this thread
On October 27, 2004 at 10:51:25, Günther Simon wrote: >On October 27, 2004 at 10:35:35, Daniel Clausen wrote: > >>On October 27, 2004 at 10:09:48, Uri Blass wrote: >> >>[snip] >> >>>Baron got only depth 5 in 41 seconds and it is not the only case(it happened >>>also at move 19 with 21 seconds). >>> >>>I think that maybe it is better if programmers tell their program to refuse to >>>play if they do not get enough nodes per second when the user may choose the >>>minimal number of nodes per second based on the speed of his computer. >>> >>>I think to make minimal number of nodes per second as a parameter and probably >>>suggest to set it as 1/2 of the number of nodes per second that the program get >>>in the opening position. >>> >>>In case that the program does not get enough nodes per second it will refuse to >>>play and report game aborted by insufficient number of nodes. >>> >> >>What are typical reasons for such misbehaviours? Based on the posts here in CCC, >>these things happen quite frequently. >> >>The suggestion above though sounds like "rebooting Windows if something's wrong" >>or "the doctor giving you cough syrup if she doesn't have a clue what's wrong". >>Hardly something I'd call a solution. >> >>Sargon > >They only happen frequently for always the same people... > >Guenther I just need to find the mac address of Jorge's computer ;) anthony
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