Author: Anthony Cozzie
Date: 06:37:21 11/24/04
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On November 24, 2004 at 09:04:11, James Swafford wrote: >I've seen a couple of attempts to get some discussion started about >CCT, but AFAIK nothing's on the books yet. > >Anthony- did you ever get up with Volker? He's fantastic at >organizing these things; I hope he's willing to do it again. > >Was a date /format ever decided on? I'd like to play again this >year, but that depends on the date (I can't play the weekend of >the Jan 22nd/23rd). Of course, majority rules... > >I think a lot of folks will want to start lobbying for their >favorite time control, but maybe we can start by agreeing on when >we can play: > >1. If you are interested in playing, what weekend(s) would > work for you (or wouldn't work for you) in the Jan/Feb > time frame? > >2. What are your thoughts on stretching the event out over > two weekends? Would you be less likely or unable to play? > >-- >James I just got Volker's email from Ralf, and sent him an email not 5 minutes ago. I agree he did an excellent job last year. Anything in January _or_ February is fine with me; I have no social life worth talking about ;) I'd like to propse 60 2 as the timecontrol for CCT. The problem with a large increment is that since we are playing with computers, there will always be *at least one* game that goes out to 150 moves. So a 10 second increment will give the average game 60*10 = 10 minutes, while delaying the tournament 150*10 = 25 minutes. Therefore, I think keeping the increment small is a good idea, and if you screw up your time allocation, that is your problem. At 60 2, we can pretty much guarantee all games will be finished in 60 + 60 + 4*150/60 = 2:10, which is about right IMO. I'd also like to point out (again) that I don't like tiebreak blitz games. :) anthony
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