Author: Bo Persson
Date: 09:07:52 11/24/04
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On November 24, 2004 at 01:50:18, Uri Blass wrote: > >I do not say that it is hard but it is not very important for playing strength >and there are more important things that I prefer to fix. > >Pondering in most of the cases is enough for a lot of programmers. >I do not ponder when movei has a single move in the pv or when it is in book >and there are more important things to do to improve the engine. > >I have no problem that movei is slightly handicapped by it in real games but I >do not like to get another handicap by playing on one cpu with ponder on. > >Uri The simple fix to this is of course to run a loop anyway when you don't have anything to ponder, preferrably causing a lot of random memory traffic and thrashing the cache. Just use up your 50% of the CPU cycles to deny the opponent any available resources. Single CPU matches favor the least well behaved engine! Bo Persson
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